The essence of passing Deadeye Deepfake Simulacrum is to move through the designed locations in the indicated direction. Due to the specific graphic design, the locations seem primitive. However, when the tests begin, the gamer will have to fully concentrate on what is happening on the screen. In addition to shootings with enemies (and there will be many of them), it is necessary to regularly hack into systems, as well as gain remote access to systems, opening the way to the next location. At the initial stages, such work takes a lot of time, but in the future, as the hero upgrades, his skills will improve. The interesting thing is that the equipment available for improvement is randomly generated, and upon a new playthrough the user will receive completely different combinations. The number of uses is unlimited, and you can experiment both in story missions and in side quests, where the situations will turn out to be even stranger.
As for the battles, they are dynamic. Opponents are constantly moving, trying to take an advantageous position or get out of the line of fire. The main character has the ability to slow down time, making fighting much easier. You can deal with enemies with both firearms and melee weapons. Rifles, machine guns, shotguns and hacked turrets will allow you to diversify your tactics and use strategy depending on the location and the presence of third-party objects.