When humanity has fully exploited the earth, but is not ready to give it up to oblivion, the first explorers went to the Red Planet to discover something valuable for all people there. The basis of the game is economics. On the new planet, you will be able to install several industrial complexes on the territory of your settlement in order to regulate the economic situation of the entire planet. Some of the resources will be sent to Earth weekly, and some will be used again in production. The player’s main weapon is the behavior of the market and its factors that each opponent “plays” with.
There is no war in Offworld Trading Company. Only economic superiority. If you find deposits of a certain resource, the enemy will not capture you or destroy the settlement, he will simply increase the cost of the resource on which your production depends. Your colony is governed by directors with their own individual qualities. If you decide to play more aggressively (but without wars, the game does not allow them), then your choice will fall on the appropriate character with similar characteristics. If you are an enterprising politician, then the choice should be appropriate. Build market relations, destroy entire nations by raising prices, set enrichment as the main goal, and then humanity will continue to live, no matter what!
There is a version like a pirate